Pengaruh Media Interaktif Genially Berbantuan Model Discovery Learning terhadap Hasil Belajar Kognitif pada Materi Sistem Saraf Siswa Kelas XI SMA Negeri 5 Samarinda

Authors

  • Dinda Davanya Program Studi Pendidikan Biologi, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mulawarman, Jalan Muara Pahu, Samarinda, Kalimantan Timur 75119, Indonesia
  • Sri Purwati Program Studi Pendidikan Biologi, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mulawarman, Jalan Muara Pahu, Samarinda, Kalimantan Timur 75119, Indonesia
  • Sonja V. T. Lumowa Program Studi Pendidikan Biologi, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mulawarman, Jalan Muara Pahu, Samarinda, Kalimantan Timur 75119, Indonesia
  • Suparno Putera Makkadafi Program Studi Pendidikan Biologi, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mulawarman, Jalan Muara Pahu, Samarinda, Kalimantan Timur 75119, Indonesia
  • Nelda Anasthasia Serena Program Studi Pendidikan Biologi, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mulawarman, Jalan Muara Pahu, Samarinda, Kalimantan Timur 75119, Indonesia

DOI:

https://doi.org/10.36312/biocaster.v6i2.1162

Keywords:

Discovery Learning, Cognitive Learning Outcomes, Genially Interactive Media, Nervous System

Abstract

This study aims to determine the effect of Genially interactive media supported by the discovery learning model on students' cognitive learning outcomes in the nervous system. This research is motivated by the low level of student active engagement in learning, necessitating innovative media and learning models that support meaningful conceptual understanding. This study used a quasi-experimental method. The subjects consisted of an experimental class using Genially media supported by the discovery learning model and a control class using the expository model. The study was conducted on eleventh-grade students of SMA Negeri 5 Samarinda on the nervous system. The research instrument was an essay test administered before and after the lesson. Data analysis included normality tests, homogeneity tests, hypothesis testing using the independent sample t-test, and N-gain calculations. The analysis results showed that the data were normally distributed and homogeneous. The hypothesis test revealed a significant difference between cognitive learning outcomes in the experimental and control classes. The improvement in cognitive learning outcomes in the experimental class was in the moderate category and higher than in the control class. Thus, Genially interactive media supported by the discovery learning model is effective in improving students' cognitive learning outcomes in the nervous system.

Downloads

Download data is not yet available.

References

Abraham, I., & Supriyati, Y. (2022). Desain Kuasi Eksperimen dalam Pendidikan Literatur Review. Jurnal Ilmiah Mandala Education (JIME), 8(3), 2442-9511. http://dx.doi.org/10.58258/jime.v8i3.3800

Arsyad, A. A., Taufiqqurrahman, T., Rahman, S., & Saparuddin, S. (2023). Penggunaan Model Discovery Learning dan Media Interaktif untuk Meningkatkan Hasil Belajar IPA. PTK: Jurnal Tindakan Kelas, 4(1), 158-168. https://doi.org/10.53624/ptk.v4i1.301

Azizah, M., Hasan, M. S., Budiyono, A., Sirojuddin, A., & Rofiq, A. (2024). Pelatihan Metode Pembelajaran Aktif, Inovatif dan Menyenangkan untuk Guru MI Bahrul Ulum Nataan Gedong Boyountung Lamongan. An Naf’ah: Jurnal Pengabdian Masyarakat, 2(1), 39-48. https://doi.org/10.54437/annafah.v2i1.1500

Dewi, A. F., Alfin, A. H., Muyessaroh, A., Rania, N. P., Maryani, N., Karim, A. S., & Rahmawati, I. D. (2025). Pengaruh Penerapan Genially terhadap Hasil Belajar Siswa Kelas III SD Muhammadiyah pada Makna Sila Pancasila. Jurnal Ilmiah Pendidikan Dasar, 10(2), 738-747. https://doi.org/10.23969/jp.v10i02.27383

Kasmayanti, K., Samsuri, T., & Safnowandi, S. (2023). Pengaruh Model Pembelajaran Team Games Turnament (TGT) dengan Menggunakan Media Flashcard terhadap Kemampuan Kognitif dan Motivasi Belajar Biologi Siswa Kelas VII. Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan, 3(2), 41-57. https://doi.org/10.36312/panthera.v3i2.159

Maulana, A. G. P., & Eva, G. (2025). Pengaruh Media Pembelajaran Genially terhadap Hasil Belajar Bahasa Indonesia Siswa Kelas X di SMK Al-Amanah Salem. Journal Innovation in Education, 3(3), 231-238. https://doi.org/10.59841/inoved.v3i3.3252

Niman, M. E., Edison, A. Y., & Momang, B. (2024). The Effectiveness of the Discovery Learning Model on Student Learning Outcomes. International Journal of Multidisciplinary Research and Analysis, 7(7), 1-5. https://doi.org/10.47191/ijmra/v7-i07-49

Nurrita, T. (2018). Pengembangan Media Pembelajaran untuk Meningkatkan Hasil Belajar Siswa. MISYKAT, 03(1), 1-17. https://doi.org/10.33511/misykat.v3i1.52

Putra, L. D., & Pratama, S. Z. A. (2023). Pemanfaatan Media dan Teknologi Digital dalam Mengatasi Masalah Pembelajaran. Journal Transformation of Mandalika, 4(8), 323-329. https://doi.org/10.36312/jtm.v4i8.2005

Wahyuningsih, S., Jamaluddin, J., & Dewa, A. C. R. (2024). Pengaruh Model Discovery Learning terhadap Hasil Belajar Biologi Siswa. Journal of Classroom Action Research, 6(2), 355-362. https://doi.org/10.29303/jppipa.v6i1.7722

Zamzami, A. N., & Raharjo, R. (2024). Penggunaan Platform Genially dan Pengaruhnya terhadap Hasil Belajar Mata Pelajaran PAI di SMK Negeri 2 Semarang. Jurnal Budi Pekerti Agama Islam, 2(3), 31-42. https://doi.org/10.61132/jbpai.v2i3.294

Downloads

Published

2026-04-20

How to Cite

Davanya, D., Purwati, S., Lumowa, S. V. T., Makkadafi, S. P., & Serena, N. A. (2026). Pengaruh Media Interaktif Genially Berbantuan Model Discovery Learning terhadap Hasil Belajar Kognitif pada Materi Sistem Saraf Siswa Kelas XI SMA Negeri 5 Samarinda. Biocaster : Jurnal Kajian Biologi, 6(2), 839–846. https://doi.org/10.36312/biocaster.v6i2.1162