Validitas Media Pembelajaran Berbasis Google Sites untuk Meningkatkan Hasil Belajar Siswa pada Materi Sistem Ekskresi
DOI:
https://doi.org/10.36312/biocaster.v5i4.725Keywords:
Google Sites, Learning Results, Learning Media, Excretion System, ValidityAbstract
Biology learning on excretory system materials often experiences obstacles due to the abstract nature of the material and the lack of use of interactive learning media. As a result, students tend to be passive and learning outcomes are low. This condition shows the need for digital-based learning media innovations that are able to present visualization and interactivity in the learning process. This study aims to determine the level of validity of Google Sites-based learning media on human excretion system materials. The type of research used is research and development with the ADDIE model which includes the stages of analysis, design, development, implementation, and evaluation. However, this study is limited to the limited stage of trials. The research instrument is in the form of validation sheets assessed by material experts and media experts. The results of the study showed that the average validation score by material experts was 94.3% and by media experts was 92.5%, both of which were included in the very valid category. Based on these results, it can be concluded that the Google Sites-based learning media developed is suitable for use as a biology learning medium. This media is effective in helping students understand the concept of the excretory system in a more interesting, contextual, and interactive way.
Downloads
References
Adhiono, B. (2021). Pengembangan Media Pembelajaran Berbasis Smart Apps Creator 3 pada Mata Pelajaran PJOK di Masa Pandemi Covid 19. Tesis. Universitas Negeri Yogyakarta.
Andira, N. E., & Puspasari, D. (2023). Pengembangan Media Pembelajaran Interaktif Google Site Berbantuan Game Wordwall pada Mata Pelajaran Kearsipan Kelas X OTP di SMK Negeri 1 Jombang. Innovative : Journal of Social Science Research, 3(3), 4299-4312.
Dika, S. T., Sunaryo, S., & Sugihartono, I. (2024). Pengembangan Media Pembelajaran Berbasis Website Menggunakan Google Sites pada Materi Usaha dan Energi Kelas X SMA. In Prosiding Seminar Nasional Fisika (pp. 61-68). Jakarta, Indonesia: Program Studi Fisika dan Pendidikan Fisika, Fakultas MIPA, Universitas Negeri Jakarta.
Ernawati, I., & Sukardiyono, T. (2017). Uji Kelayakan Media Pembelajaran Interaktif pada Mata Pelajaran Administrasi Server. Elinvo : Electronics, Informatics, and Vocational Education, 2(2), 204-210. https://doi.org/10.21831/elinvo.v2i2.17315
Fadilah, A., Nurzakiyah, K. R., Kanya, N. A., Hidayat, S. P., & Setiawan, U. (2023). Pengertian Media, Tujuan, Fungsi, Manfaat dan Urgensi Media Pembelajaran. Journal of Student Research, 1(2), 1-17. https://doi.org/10.55606/jsr.v1i2.938
Hidayat, F., & Nizar, M. (2021). Model ADDIE (Analysis, Design, Development, Implementation, and Evaluation) dalam Pembelajaran Pendidikan Agama Islam. Jurnal Inovasi Pendidikan Agama Islam, 1(1), 28-38. https://doi.org/10.15575/jipai.v1i1.11042
Jannah, M., Apriandi, D., & Andari, T. (2024). Pengembangan Media Pembelajaran Berbasis Google Site Interaktif untuk Meningkatkan Adversity Quotient Matematis Siswa. Aksioma : Jurnal Program Studi Pendidikan Matematika, 13(1), 293-303. http://dx.doi.org/10.24127/ajpm.v13i1.8330
Mayer, R. E. (2021). Multimedia Learning (3rd Ed.). Cambridge: Cambridge University Press.
Mulyanti, E. (2021). Implementasi Model Pembelajaran Dalam Jaringan (Daring) pada Kegiatan Pembelajaran Tematik di Masa Pandemi Covid-19 Kelas IV SD Negeri 01 Jatisaba Kecamatan Cilongok Kabupaten Banyumas. Skripsi. Institut Agama Islam Negeri Purwokerto.
Nurliswati, R., Nurlizawati, N., & Triyandra, A. C. (2022). Penerapan Media Pembelajaran Berbasis Google Site dalam Upaya Peningkatan Hasil Belajar pada Mata Pelajaran Sosiologi di Kelas XI IPS 2 SMA Negeri 1 Ampek Angkek. Naradidik : Journal of Education and Pedagogy, 1(4), 420-429. https://doi.org/10.24036/nara.v1i4.85
Pada, K., Bare, Y., & Putra, S. H. J. (2021). Pengembangan Lembar Kerja Peserta Didik (LKPD) Biologi Berbasis Pendekatan Scientific Materi Sistem Ekskresi pada Manusia Kelas VIII SMP Negeri 2 Maumere. Jurnal Ilmiah Wahana Pendidikan, 7(8), 337-349. https://doi.org/10.5281/zenodo.5769603
Riduwan, R. (2018). Skala Pengukuran Variabel-variabel Penelitian. Bandung: CV. Alfabeta.
Riska, G. Y. (2023). Pengembangan Media Pembelajaran Mini Book Digital Berbasis Web Google Sites pada Mata Pelajaran IPA Biologi di SMP Negeri 19 Bandar Lampung. Diploma. UIN Raden Intan Lampung.
Safnowandi, S. (2024). Validitas Petunjuk Praktikum Ekologi Perairan dalam Pembelajaran Mahasiswa. Educatoria : Jurnal Ilmiah Ilmu Pendidikan, 4(4), 146-151. https://doi.org/10.36312/educatoria.v4i4.317
Sriyana, W., Maliki, R. Z., Novarita, A., & Listiqowati, I. (2025). Pengembangan Media Pembelajaran Permainan Monopoli Berbantuan Barcode pada Materi Geografi di Kelas XI. Jurnal Penelitian Pendidikan Geografi, 10(4), 503-517. https://doi.org/10.36709/jppg.v10i4.488
Wahid, A. (2020). Upaya Meningkatkan Pemahaman Konsep Biologi Menggunakan Media Charta, Model, dan PowerPoint pada Siswa Kelas XI-IPA SMA Dr Musta’in Romly Tahun Pelajaran 2018/2019. Karangan : Jurnal Bidang Kependidikan, Pembelajaran, dan Pengembangan, 2(2), 1-13. https://doi.org/10.55273/karangan.v2i02.61
Wasli, M., Hikmawati, H., Busyairi, A., & Rokhmat, J. (2022). Pengembangan Perangkat Pembelajaran Berbasis Discovery Learning untuk Meningkatkan Kemampuan Berpikir Kreatif dan Hasil Belajar Peserta Didik SMA. Jurnal Ilmiah Profesi Pendidikan, 7(4), 2569-2579. https://doi.org/10.29303/jipp.v7i4b.1036
Widianita, N. K. F., & Sujana, I. W. (2024). Multimedia Interaktif Berbasis Contextual Teaching and Learning pada Materi Kalimat Efektif Bahasa Indonesia. Jurnal Media dan Teknologi Pendidikan, 4(3), 358-368. https://doi.org/10.23887/jmt.v4i3.75849
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Siti Nurul Adia Pulumoduyo, Abubakar Sidik Katili, Mustamin Ibrahim, Margaretha Solang, & Ilyas H. Husain

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
-
Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
-
ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
